Today we are going to explore a playful animated landscape with a psychedelic look. The idea is to show how an experimentation on art and design with a generative process can lead to interesting interactive visuals which can be used in a variety of mediums like web, print, illustration, VJing, installations, games and many others. We made 3 variants of the landscape to show you how small changes in parameters can change a lot in visuals.
The demos are made with three.js and the animations and colors are controlled in a custom GLSL shader. For the letter animations we are using TweenMax.